"This is basically one of the best DOOM mods I've come across." - John Romero There are two switches in that room that open two doors containing the monsters and few items. BigMacDavis 62.3K subscribers A playthrough of Episode 3, Mission 6 of Ultimate Doom (Mt. Go inside it. The switch to exit to the secret level can be reached outside of the box, but at the expense of credit for 100% secrets. Thanks to Korpand others for playtesting. From the start point, find the marble building. To avoid the trap, avoid the gap between the ammo and the pathway. another vid. Note that you must still be invulnerable at this point, or you will likely die. Inside the building open the wall to the east with candles for Secret 2 and an Energy Cell Pack. And take the right teleporter to escape once and for all the blue key door zone. Can you re-explain in dummy mode? Position yourself directly across from this box and face the red brick wall. Sources I mean you have to restart the level, making sure you discover that secret. And hope the other Caleb(s) do/does not friendly fire you, and make the whole thing get stuck. The name may be a reference to "the Slough of Despond", from Pilgrim's Progress by John Bunyan. It's easy! Valve Corporation. - First, I was unable to score max kills as these many cacos could neverteleport. Take them out and then go through the teleporters. When you are done exploring this map pick up the Invincibility and then enter the rectangular building. Go through the teleporter and carefully make your way around the ledge until your directly in line with the button down below. Turn 180 degrees and press use on that wall. At this point you can exit, though most of this map remains unexplored (and is completely optional). You start off in front of a lion-faced door. AND the door you come in won't let you back out again. EREBUS: 1 key (blue key position varies by Skill level; Click to zoom in) FPV / Map / Keys / Teleports / Exit / Secrets Previous level / Next level / Show all levels dude let's make random secret door without any evidence the only way out trollface xdddd. E3M6: Mt. Single player, Difficulties not implemented,No Coop or Deathmatch starts. I am not joking, there is a severed head of Richard Stallman inside that big skull, but you cannot see him directly (unless you enter the IDCLIP cheat code). How the hell do I discover "secrets" in other levels?? At the end of this passage lies the blue door which guards the normal exit of this map. dude let's make random secret door without any evidence the only way out trollface xdddd. E4M6: Against Thee Wickedly is the sixth map of Thy Flesh Consumed in The Ultimate Doom. By Straferun to get it. Inside are two, Enter the green marble building. You should see a switch enclosed by a wall. If you fall down into the blue water, there's a teleport that returns you to the main section. You will be attacked by Cacodemons from the northern windows. The data was last verified in its entirety on July 6, 2020. Theres quite a few enemies here on multiple levels, including a Barron of Hell. Fire your rocket launcher at the wall and run backwards simultaneously, and you should be fired into the box, the invulnerability powerup absorbing all damage you would have taken. The three cacodemons will attack as you try retrieving the key. When you get close to the rectangular building with Imps in cells a trap will open to the north releasing Cacodemons. cybs tell you to stir up infighting, but then you find out you've been given cells that you haven't used. Wow! The left hand side of the map contains the exit, a small passage with a blue key door. On the vid clips you sendhow the hell are they moving SO fast??!! Erebus: Blue key - YouTube Shows how to access the blue key in PC Doom/Ultimate Doom level E3M6, Mt. For other maps which occupy this slot, see, Top-down perspective view of all Doom levels. (sector 88) This takes you to the secret level, E3M9: Warrens. In the center of the map there are various hellspawn to attack. You'd think any one of the numerous ports would fix this, but i guess then it wouldn't be "true to the original". Access DoomMaps to view quick-reference map images for every level in the game. E3M6: The 13th Hour (M_13THHOUR.wad) is the sixth map in the Armageddon episode of ZPack. I'm going to have to re-read that. The par time defined in MAPINFO is 4:30. Open the wall to the west for a teleporter. )Notes on the making of this demo: I played in single-player Deathmatch mode to allow me to start the game with the blue key already in my possession.This is a video conversion of the .lmp file E3M6EXIT from ClassicDOOM.com: https://classicdoom.com/d1demos.htm#e3m6exitThis video is part of the ClassicDOOM 'Doom/UDoom solutions' playlist:https://www.youtube.com/playlist?list=PL7AE56D17E37A2B7F#doom #ultimatedoom #classicdoom #mterebus #erebus By the way, that control scheme is the worst offered by apps based on Doom Classic for iOS. The eastern structure contains monsters, but also a few items as well, including a radiation suit. MVP: that sneaky/tricky exit cyb. It's not funny in own way like fake exit in E2 it's just bad. WhiteshirtGames 466 subscribers Doom (1993) secret exit to level E3M6, needed for the Not a Very Good Secret achievement. I believe I have fixed the issues with the map now, should work now. Unusually, the blue skull key is in a different place depending on the skill level. Clear out the building and then climb the stairs to enter the small building building to the north, shaped like a cross. The southeast building is visible from the starting position. As can be seen from the map, its plan is based on a skeletal human hand - whether a left hand's upper side or a right hand's palm. Select the second one (dual thumbpad) which allows turning and strafing at the same time, and move the controls if needed. Follow the path southeast to the blue key. I reached the end of E3M6 and opened the portal to Cerberus' chamber,but before leaving the level i remembered that i left a life seed behind and i went back to pick it up.After returning,the door was closed and there was no way to reopen it. On Ultra-Violence difficulty, in the building where you get the blue key there is a Spectre that cannot move. A major tip here is that when you do the rocket jump you need to hold the left trigger to turn on running and then run backwards and fire at the same time.If you liked what you saw why not check out my Twitter for video updates and new guides at https://twitter.com/WhiteshirtGamesI also sometimes stream at https://www.twitch.tv/mrwhiteshirtWhile you are at it why not hit the like and subscribe button? Its also in the original game. Map Demo E4M9/FEAR: How do I get to this level? The official French name of this level is Mont Erebus. The right torch in the marble room is also a secret door open it to access a bulk cell. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/id/daxbutane/screenshots/?appid=9060&sort=newestfirst&browsefilter=myfiles&view=grid, https://the-spoiler.com/ACTION/Raven/hexen2.2.html. On the outer regions and where the actual switch is (you won't see it as a blue wall is blocking it), press spacebar at the right spot. E3M6: Mt. The par time is 6:30. Facing the wall on the larger ledge, switch to your automap and make sure you (the arrow) has its back to the hollow, box-shaped structure in the water below. From the wall, continue left, then right, and jump into the large triangular pit with water in it. Freedoom maps are undocumented on the wiki, annoyingly, so I'm not actually sure what map that is, or even what version (the maps keep changing). This section is sort of shaped like a 'Y'. In the northeast building, take the right teleport to reach a plasma gun. The close north-east structure is opened from the north-east building containing the two teleports. Ive written about it months ago. (At Skill 1 or 2, it's located in front of the door of the large, rectangular, diagonally-oriented building in the middle of the level. Open it to access a room with some enemies, and additional health and ammo. I made it out of the cursed blue area and found another whole place I didn't even know existed, but now my dumdass is stuck in there too. Erebus Back to Ultimate Doom Mt. Here I am on the map in the very beginning by the red key. This level contains a secret exit leading to E3M9: Warrens. You will be on a ledge. //--> Open the door and then open the secret door (it's not a secret because it's required) next to the left torch. Turn around to face the wall and shoot a rocket into the wall. Doom level E3M6, Mt. When you get to the top, jump off to the outcropping in front of you, where you can see a small platform with equipment surrounded by impaled or piled skulls. Last thing,if you enter twice the IDDT cheat code on the automap, this one will show the entire map (secrets will be highlighted in pink colour) and things: green triangles are things (weapons, ammo, health items, armours, decorations, lost souls, dead monsters), red triangles are countable live monsters (all living monsters save for lost souls), yellow triangles are countable items (soulspheres, megaspheres, invisibility spheres, invulnerability spheres, berserk packs, health / armour bonuses, computer area maps) and blue / red / yellow crosses are keys. This page was last edited on 28 January 2017, at 14:40. EREBUS: Exit(s) EREBUS: Exit portal, exit switch (click to zoom in) FPV / Map / Keys / Teleports / Exit / Secrets Previous level / Next level / Show all levels Not quite sure what breaks the setup tbh, but door specials for off map closets in vanilla had also given me troubles before, so maybe it's one of those esotericvanilla limitations where the engine still considers the joined sectors as individuals, idk - I saw those two cacos stuck on each other. The farther north-east structure is opened by stepping on the front step of the northern building. It contains a few cacodemons. However, you won't be credited for the secret once you finish the level. To prevent it from opening, avoid stepping up or down from the candle level. That map is MAP30 of some old and outdated version of Freedoom and you have to take the right teleporter of the invisible maze. Also on the map link you included, what are all those different colored dots? Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/app/1010750/discussions/0/1649918688130658870/?tscn=1558253937. All rights reserved. It's crazy speed! Nicely done, great improvement overall, my god this one is hard as fuck! Erebus. Erebus. And these maps have kept, keep and will keep changing, so any info regarding them may beinaccurate eventually. This time, inch along the platform you arrive on to your right and around a corner. i always quicksave and i did the mistake to don't to a separate save to at least the beginning of the map.I had to use noclip for finish the level.Well,thanks god i already got the achievement for completing this episode before. It's easy. On the harder difficulty, the trip is a bit longer. (See https://youtu.be/sRQke3zH29o for video showing how to find the blue key. Sign up for a new account in our community. Make your way down the corridor and pick up the Blue Key. Great stuff. Now turn around, and when you do, go carefully towards the right onto a smaller ledge. Erebus. All Atari Jaguar-based versions of Doom completely lack the map and exit to the secret level, Warrens. Contents 1 Overview 2 Walkthrough 2.1 Other points of interest 2.2 Secrets 3 Bugs 4 Speedrunning 4.1 Routes and tricks 4.2 Records 5 Statistics The close north-east structure is opened from the north-east building containing the two teleports. I was actually thinking of doing the same. yep happened to me as well, portal closed when i went back to collect some ammo, luckily i had saved right beforehand. How would I even know where to look? Use the yellow skull key to open the door and head straight forward to the EXIT door. There are two candles on the floor against opposite walls here. You may pick up the blue skull key on easy skill levels, but it is not needed for these instructions. Drop into the box nearby to be teleported into the Y-shaped building. It contains a few cacodemons. If you play multiplayer, be like: Okay, I need to get there first. It would help make the channel grow to bring you even more content in the future! Inside the box is a teleport which will take you to a previously locked out section of the map. this happened to me in dosbox. E3M6: Depths is the sixth map of Inferno in Doom the Way id Did. The one on the right takes you to Secret 1 with a Plasma Gun. The one on the right will take you to a ledge with a plasma rifle. On ITYTD and HNTR it's easily accessible, just outside the front door of one of the main buildings; in higher skill levels it is harder to reach. Wow!!! If you play on the easy skill levels, the blue key is in front of the entrance door. make sure you save often cause there are several other things that could bork a playthrough and or make you have to kill yourself. Erebus Remake By Hayden49, August 16, 2021 in WADs & Mods Posted August 16, 2021 (edited) IWAD: Doom 1 Compatibility: Limit removing Map slot: E3M6 Single player, Difficulties not implemented, No Coop or Deathmatch starts.